Roadmap

Professions Overhaul

  • Pyroskills are now limited to its respective profession.

  • Heavy balancing to make every profession viable.

  • Augment crafting is now restricted to Professions.

    • This can allow geologists, for instance, to sell mining enchantments to those who do not have any access to such enchantments yet.

Primary Professions

  • Geologist

  • Archeologist

  • Angler

  • Lumberjack

  • Huntsman

  • Agriculturist

Players may be able to unlock all Professions at the same time. To unlock a profession, one will require a Learning Book and at least (1) Level 100 Profession. The level requirement increases as you gain more Professions.

For example, at (4) Professions, you need at least (4) Level 100 Professions to access your fifth Profession.

Secondary Professions are unlockable professions.

InnovatorArtisanArchitect

Gain XP by dissembling items

Gain XP by crafting items

Gain XP by placing blocks

Requires Geologist & Huntsman

Requires Angler & Agriculturist

Requires Lumberjack & Archeologist

  • Access to Invention/Gadgets

  • Access to Advanced Augments

  • Access to Sellable Miscellaneous

  • Access to Automation Technology

  • Access to Player-owned Quarries

  • Access to Weapon & Armor Crafting (Artifacts)

  • Access to Sellable Craftables

  • Access to Real Estate Investments

  • Access to Furniture Shop

  • Access to Sellable Blocks

  • Access to Player-owned Ports

  • Access to Player-owned Houses

Server Design Overhaul

  • Addition of resource packs & cosmetics.

Dimensions Reimagined

  • Return of Dungeons Minigame

Earth x Towny RPG

  • Taxes & Government

  • Executive Lobbying

  • Guns, Vehicles, Drug Wars, & Heists

Bosses Return

  • Return of Bosses

Dominion Tower & Apocalypse Skyfall

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